website Curriculum Vitae

Personal Data


Name: Iñigo Quílez
Birthday: 24-05-1979, Donostia (Spain)
Nationality: Spanish
Current City: San Francisco
E-mail: iq

Details


Education

MS degree in Telecommunications (Electrical) Engineering, Universidad del País Vasco (University of Basque Country), Spain. Thesis: "Implementation of a High Impedance Fault realtime detector using Wavelet Packet Analysis"

Languages

Spanish (mother tongue), English (fluent), Basque (second mother tongue), French (very basic level)

Hobbies

I love skiing and nature, philosophy, fractal mathematics and computer graphics

Skills

· Realtime rendering techniques for massive models (few hundred million polygons).
. Modern raytracing (realtime and offline).
. Realtime hardware high quality rendering with state of the art techniques.
· Signal Processing.
· Data compression (lossless and lossy) (wavelet/fourier + aritmetic encoding).
. Procedural content creation (textures, models, shading, sound).
· Chaotic dynamics, Complex systems, Fractals.
· C, C++, ASM x86, OpenGL (Shader Model 4.0), Multipipe OpenGL (MPK), DirectX

Activity



Professional
2009 - todayI'm currently working at Pixar Animation Studios.
2003 - 2009Worked at VRcontext (Brussels, Belgium) as software engineer, designing algorithms for realtime 3D rendering in hardware and software for massive CAD models (half billion polygons). Realtime stereoscopic rendering, massively multicore systems with shared memory, and desktop computers. Software engineering.
2003Worked at "Trabajos Catastrales, SA" (Pamplona, Spain) as Junior software engineer, in the R+D department. Designed and implemented colour image processing software for GIS (256 Megapixels orthopictures correlation and image matching).
Academic
2010"Formulanimations" seminar, at FITC San Francisco (California - USA)
2009"Behind Elevated" seminar, at Function 2009, Budapest
2009"The world with two triangles" seminar, at Visionday 2009, Technical University, Copenhagen
2008"From abstract to organix", at Function 2008, Budapest
2008"Rendering worlds with two triangles", at nVision 2008, San Jose (California - USA)
2008"Making graphics in 4 kilobytes", at Inspire 2008, Errenteria (Spain)
2007"Más allá de los cuadros", for "40 años de geometría fractal" lectures by B.Mandelbrot, J.Barrallo and I.Quilez, at Universidad del País Vasco, San Sebastián (Spain)
2007"Mesh encoding for 4k intros ", at BCNParty 2007, Barcelona (Spain)
2007"Putting Theory into Practice", "State-of-the-art in Massive Model Visualization" tutorial at Siggraph 2007, San Diego (California - USA).
2007"Tricks and techniques for rgba's past and future intros", at Breakpoint 2007, Bingen am Rhein (Germany)
2006"Putting Theory into Practice", "Real Time Interactive Massive Model Visualization" tutorial at Eurographics 2006, Vienna
2006"Mathematics in Movement", workshop at the International Congress of Mathematicians, Madrid
Demoscene:
20091st place for "Best 4kb intro" at Scene.org Awards 2009
20091st prize, "intro 4kb" at Breakpoint 2009 (Bingen, Germany)
20082nd position at Animatu international digital animation festival 2008 (Beja, Portugal)
2008Nomination for "Best 4kb intro" at Scene.org Awards 2008
20081st prize, "4kb procedural gfx" at Function 2008 (Budapest, Hungary)
20081st prize, "4kb procedural gfx" at Euskal Encounter 2008 (Barakaldo, Spain)
20081st prize, "intro 4kb" at Inspire 2008 (Errenteria, Spain)
20081st prize, "4kb procedural gfx" at Breakpoint 2008 (Bingen, Germany)
2008Nomination for "Realtime Animation" at BitFilem Festival (Germany)
2007Nomination for "Best 4kb intro" at Scene.org Awards 2007
20074th prize, "4kb procedural gfx" at TUM (Karlsruhe-Durlach, Germany)
20071st prize, "intro 4kb" at BCNParty 7 (Barcelona, Spain)
20072nd prize, "intro 4kb" at Assembly 2007 (Helsinki, Finland)
20074th prize, "intro 4kb" at Breakpoint 2007 (Bingen am Rhein, Germany)
20061st prize, "intro 4kb" at BCNParty 6 (Barcelona, Spain)
20051st prize, "intro 64kb" at EuskalParty 13 (Barakaldo, Spain)
2005Nomination for "Best 64kb intro" at Scene.org Awards 2004
20041st prize, "intro 64kb" at EuskalParty 12 (Barakaldo, Spain)
20041st prize, Silicon Graphics & ATI international demo contest
20031st prize, "demo" at BCNParty 3 (Barcelona, Spain)
2003Nomination for "Breakthrough Performance" at Scene.org Awards 2002
20021st prize, "intro 64kb" at BCNParty 2 (Barcelona, Spain)
20011st prize, "intro 64kb" at BCNParty 1 (Barcelona, Spain)
20011st prize, "intro 4kb" at DurangoParty 2 (Durango, Spain)
20011st prize, "intro 4kb" at EuskalParty 9 (Bilbao, Spain)
20001st prize, "intro 64kb" at ArroutadaParty 8 (Acoruña, Spain)
20002nd prize, "intro 64kb" at GaliciaNetParty 1 (Santiago, Spain)
19991st prize, "demo" at ArroutadaParty 7 (Acoruña, Spain)
19991st prize, "intro 64kb" at EuskalParty 7 (Donostia, Spain)
Fractals
2006"Enmpperaltta" painting computation for the international art exposition in honor of Benoit Mandelbrot at ICM 2006.
20033st prize at "Segundo Certamen Nacional de Imágenes Fractales" (Second Spanish Contest on Fractal Images).
2002"De la dinámica a la geometría en el conjunto de Mandelbrot" (From dynamics to geometry on the Mandelbrot Set) research work for "Ier Certámen Arquímedes del MEC" (First Arquimedes Contest of Spanish Education Ministry).
20021st prize at "Primer Certamen Nacional de Imágenes Fractales" (First Spanish Contest on Fractal Images).
2000"Genesis" painting computation for the same exposition.
1999,2000,2002Visual effects animation software implementation (C and assembly) for the international fractal exposition "The frontier between art and science"